GMA X3000 Development Guide
Intel Integrated Graphics Controller Embedded Graphics Chip GPU Review: The GMA X3000 is the fourth generation of Intel Integrated Graphics. As with previous generations, the GMA X3000 chipset continues to add features that enable consumers to have a wealth of features at much lower cost than discrete graphics solutions.

Introduction

by Rahul Sathe and Oliver Heim

The GMA X3000 is the fourth generation of Intel Integrated Graphics. As with previous generations, the GMA X3000 chipset continues to add features that enable consumers to have a wealth of features at much lower cost than discrete graphics solutions. As these integrated solutions become more commonplace in the market, it becomes ever more important for 3D developers to support and target the feature set of Intel’s Integrated Solution. Intel Graphics is designed to meet the display needs for the majority of the business and consumer users. The graphics core is built into the chipset. It shares system memory with the CPU to keep the system architecture balanced at a compelling cost for the customer. Intel’s GMA capabilities match or exceed many more expensive graphics card solutions. PC buyers have appreciated this balanced approach to system design, and Intel Graphics is currently the number one graphics solution chosen by new PC purchasers. This can be seen in the second quarter 2006 data from Mercury Research which shows Intel Integrated Graphics to have a 34% of the market in 2006.

This document describes the Intel® Graphics Media Accelerator (Intel® GMA X3000) and provides development hints and tips to ensure that your customers will have a great time playing your games and running other interactive 3D graphics applications. We welcome feedback from ISV community and our customers.

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